Ah the dream trope. It’s about time this series uses it, as BONES used this in Eureka Seven, Star Driver, and so many of their other series– a trademark for them. Star Driver handled it fairly decent so I wasn’t expecting too much out of this episode.
So Daichi is distracted and left inside of a dream world from the events in Episode 1. The Planetary Gears replace his friends throughout the entire segment and this was the part that bothered me, because it didn’t pan back to the present until the very end. Would have been great to see the Planetary Gears operating outside of the dream world. Reminds me a lot of the Ray episode in GunxSword.
Daichi wakes up at the end of it saying he’s fine and blasts a hole through the ship, it was pretty predictable. It would have been more interesting to see the other Midsummer’s Knights trying to get him out of there, I mean why was Peter Westvillage there and not the the other teens? I hope this show can redeem itself in the final two episodes because the previous ones have been poorly written.
OVERALL IMPRESSION: 4/10